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ANDI-Land

The first prototype of ANDI-Land is available as a zipped Windows binary. Just, download the file, unzip, and run. No installation required!

Download ANDI-Land version 1.1
Version 1.1 is a stable version that includes a puzzle element which will unlock the end game sequence!

Version 1.1 (release date 2007-06-03)

With its second release, ANDI-Land turns into a real "game" with a puzzle element that can be solved.

  • Try to solve the hidden puzzle element to unlock the end game sequence!
  • The world is no longer simply binary to the ANDIs. While they use standard two-valued first-order logic, unless they can prove a proposition true or false they remain agnostic and reply "I don't know".
  • Greeting phrases are used to initiate and terminate dialogs with the game characters. Players can also "talk to themselves" by thinking instead of speaking.

Version 1.0 (release date 2007-03-11)

Version 1.0 was the first official release of ANDI-Land.

  • Meet the artificially intelligent inhabitants of ANDI-Land. The ANDIs "think" using a natural deduction theorem prover, making ANDI-Land the only game based on automated theorem proving.
  • Interact with the AI characters through natural language dialog using an innovative interactive parser that continually suggests sentence continuations.
  • Explore the forest environment using an animated avatar in a retro-style isometric graphics engine implemented entirely in Lisp.
  • The agents knowledge is restricted to the ownership and prices of some simple items, and the action of buying and selling those items to the player.
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